If you’re a developer that builds apps using .NET for Windows you’ll be familiar with Microsoft’s attempts to deliver a better developer story. Unfortunately this usually involves learning a new, typically under-baked, technology that in theory will make it easy to deliver better apps for Windows. Whether this was the jump from WinForms to WPF … Continue reading “Building a Roadmap for Windows Development”
Recently I came across a twitter thread talking about WinUI 3.0 (WinUI3) and how it failed to live up to expectations. Hopefully @JaykeBirdCoding won’t mind me going through his tweets and providing my thoughts – if you get value out of this analysis, please make sure you go follow @JaykeBirdCoding! For anyone else out there … Continue reading “WinUI 3.0 Misconceptions”
Following my previous post where I explored different packaging options for Win32 and UWP apps, I realised that there are some options I didn’t mention. In this post I’m going to provide a very quick summary of the options I’ve come across and how they define the running context of an app. Here goes…. Vanilla … Continue reading “Trust, Identity and AppContainer for Windows Apps”
A feature that was added to .NET Core apps was the ability to publish as a single file. As we approach the release of .NET 5 I thought it worthwhile taking a look at the options for publishing Windows Forms and WPF applications with dotnet publish. For this post we’re going to work with a … Continue reading “Zero Installer, Zero MSIX, Zero Packaging with .NET Single File Apps”
One of the reasons that Microsoft failed to get wide spread adoption of the Universal Windows Platform (UWP) is that there is already a massive investment into Windows Forms (WinForms) and Windows Presentation Foundation (WPF) applications. In this post we’re going to walk through how you can use XAML Islands to host UWP controls within an existing WinForms or WPF application.